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paulzolo
What's a life?
Joined: Thu Apr 23, 2009 6:27 pm Posts: 12251
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While you are waiting, seek out Oolite - an one source Elite implementation which is really rather nice.
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Wed Nov 07, 2012 10:59 pm |
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Fogmeister
I haven't seen my friends in so long
Joined: Thu Apr 23, 2009 7:35 pm Posts: 6580 Location: Getting there
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There's a dev diary update video on the KickStarter now! Looks fricking awesome! http://www.kickstarter.com/projects/146 ... s?ref=live
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Mon Nov 26, 2012 4:20 pm |
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JohnSheridan
Doesn't have much of a life
Joined: Mon Apr 27, 2009 9:10 pm Posts: 1057
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Multiplayer Might be lonely though as if it has 1 billion star systems then once you get out beyond the rim you might not see any human players. Still needs £600k of funding - anyone got £600k lying around? Fingers crossed this finally gets made.
_________________
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Mon Nov 26, 2012 8:00 pm |
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paulzolo
What's a life?
Joined: Thu Apr 23, 2009 6:27 pm Posts: 12251
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There was a game being developed for the Archimedes that took this idea and ran with it. The game was set in real time, or as close to as tolerable, and the idea was that as you played the game, so things moved. If you set off on a 10 lightyear journey, you had to navigate to where the target would be when you arrived. And, yes, if you didn’t play the game for a month, your ship’s location would be calculated for that period, and if you happened into a star, the that was it. Game over. Basically, you had to park carefully  Sadly, though, the game never got past a demo as the developer was killed in a motorcycle accident.
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Tue Nov 27, 2012 10:43 pm |
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Amnesia10
Legend
Joined: Fri Apr 24, 2009 2:02 am Posts: 29240 Location: Guantanamo Bay (thanks bobbdobbs)
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Let me look in my sock draw.
_________________Do concentrate, 007... "You are gifted. Mine is bordering on seven seconds." https://www.dropbox.com/referrals/NTg5MzczNTkhttp://astore.amazon.co.uk/wwwx404couk-21
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Tue Nov 27, 2012 11:20 pm |
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Fogmeister
I haven't seen my friends in so long
Joined: Thu Apr 23, 2009 7:35 pm Posts: 6580 Location: Getting there
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 |  |  |  | paulzolo wrote: There was a game being developed for the Archimedes that took this idea and ran with it. The game was set in real time, or as close to as tolerable, and the idea was that as you played the game, so things moved. If you set off on a 10 lightyear journey, you had to navigate to where the target would be when you arrived. And, yes, if you didn’t play the game for a month, your ship’s location would be calculated for that period, and if you happened into a star, the that was it. Game over. Basically, you had to park carefully  Sadly, though, the game never got past a demo as the developer was killed in a motorcycle accident. |  |  |  |  |
Sounds a lot like eve online.
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Wed Nov 28, 2012 12:07 am |
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paulzolo
What's a life?
Joined: Thu Apr 23, 2009 6:27 pm Posts: 12251
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Sadly, I have little more information on that game - unless I dig out my copies of RISC User and try to locate references to it.
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Wed Nov 28, 2012 10:21 am |
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JJW009
I haven't seen my friends in so long
Joined: Thu Apr 23, 2009 6:58 pm Posts: 8767 Location: behind the sofa
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Well that takes the fun out rather...
_________________jonbwfc's law: "In any forum thread someone will, no matter what the subject, mention Firefly." When you're feeling too silly for x404, youRwired.net
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Wed Nov 28, 2012 1:48 pm |
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paulzolo
What's a life?
Joined: Thu Apr 23, 2009 6:27 pm Posts: 12251
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I really try to avoid games with this kind of strategy. If you want me to get your game on iOS, the best thing you can do is charge a fair price for it, rather than impair progress in this way.
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Wed Nov 28, 2012 2:58 pm |
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Amnesia10
Legend
Joined: Fri Apr 24, 2009 2:02 am Posts: 29240 Location: Guantanamo Bay (thanks bobbdobbs)
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You will still get people willing to buy rare parts or ships off eBay or some other way.
_________________Do concentrate, 007... "You are gifted. Mine is bordering on seven seconds." https://www.dropbox.com/referrals/NTg5MzczNTkhttp://astore.amazon.co.uk/wwwx404couk-21
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Wed Nov 28, 2012 4:20 pm |
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paulzolo
What's a life?
Joined: Thu Apr 23, 2009 6:27 pm Posts: 12251
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It would be retry cool if you could get a 3D print of your ship, with any customisations included. This is all assuming that they release it on a platform I own.
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Wed Nov 28, 2012 5:40 pm |
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Amnesia10
Legend
Joined: Fri Apr 24, 2009 2:02 am Posts: 29240 Location: Guantanamo Bay (thanks bobbdobbs)
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That could be easily provided at some point. Maybe someone will develop an app that can read your game file and print such an ship or output a print file to do that. For me there are two issues, one you mentioned, that they release it on a platform I own, preferably OSX and two, I want a single player version as I am not interested in multiplayer games.
_________________Do concentrate, 007... "You are gifted. Mine is bordering on seven seconds." https://www.dropbox.com/referrals/NTg5MzczNTkhttp://astore.amazon.co.uk/wwwx404couk-21
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Wed Nov 28, 2012 6:16 pm |
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JJW009
I haven't seen my friends in so long
Joined: Thu Apr 23, 2009 6:58 pm Posts: 8767 Location: behind the sofa
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There will definitely be a single player mode - he says so on the website. When it will come to Linux and OSX depends on funding. They know that Windows will sell by far the most, so they have to do that first. There were quite a few questions about a RISC OS version too, but it certainly won't be the first version released!
_________________jonbwfc's law: "In any forum thread someone will, no matter what the subject, mention Firefly." When you're feeling too silly for x404, youRwired.net
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Thu Nov 29, 2012 1:48 pm |
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Amnesia10
Legend
Joined: Fri Apr 24, 2009 2:02 am Posts: 29240 Location: Guantanamo Bay (thanks bobbdobbs)
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Well I will definitely try a Single user OSX version. Just a long wait now.
_________________Do concentrate, 007... "You are gifted. Mine is bordering on seven seconds." https://www.dropbox.com/referrals/NTg5MzczNTkhttp://astore.amazon.co.uk/wwwx404couk-21
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Thu Nov 29, 2012 10:27 pm |
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bobbdobbs
I haven't seen my friends in so long
Joined: Thu Apr 23, 2009 7:10 pm Posts: 5490 Location: just behind you!
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they have announced if they get to 1.4million they will release a Mac version three months after the PC version
_________________Finally joined Flickr
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Wed Jan 02, 2013 2:09 pm |
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