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Random $h!t Thread - Part IV
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l3v1ck
What's a life?
Joined: Fri Apr 24, 2009 10:21 am Posts: 12700 Location: The Right Side of the Pennines (metaphorically & geographically)
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I've spent the day on a training course of the new version of our reporting software.
It's the most bug ridden piece of user unfriendly [LIFTED] I've ever had the misfortune to try and use!
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Tue Jan 18, 2011 5:48 pm |
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EddArmitage
I haven't seen my friends in so long
Joined: Thu Apr 23, 2009 9:40 pm Posts: 5288 Location: ln -s /London ~
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Righty - I'm off to bed. Let's see what crap can be flung about tomorrow...
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Thu Jan 20, 2011 10:27 pm |
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soddit112
Spends far too much time on here
Joined: Thu Apr 23, 2009 6:12 pm Posts: 2020 Location: Mute City
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<nerd_moment> Anyone remember the 8-bit adder I was building in a game called Minecraft that I mentioned here a few weeks ago? No? Oh well, doesn't matter  Basically I got bored a while back and decided to build some computer logic in this game, which I play quite a lot of. It's made from an in-game material called redstone, which has a binary on/off state and the ability for the state of one section of redstone to affect the state of another section, through the use of redstone torches, making it perfect for simulating the circuitry of a real computer. I've spent some time adding various things to it, such as caches for both inputs, control lines (so I dont have to run around inside it while its running, I can sit back and flick switches from a safe distance), and 2 bytes of read/writeable memory (this stuff is hard to make in-game, alright?). I'm not sure if this makes it an ALU, a CPU, or just a smart adder, but I just finished running a section of the Fibonacci sequence on it. The two numbers are passed back and forth between the two bytes on memory, the oldest one clearing while the new number is held in the cache, then written to the freshly zeroed byte, ready for the next step of the sequence. This is all done manually of course, I don't have a clock generator, ROM or anything like that hooked up (yet), so it runs as fast as I can  That's about it for now, I'm going to have a bash at modifying the input area so I can use it for giving instructions (stuff like clearing a specified byte, switching caches etc), as well as numbers. This would let me store the instructions to memory or ROM once I get that sorted out. </nerd_moment>
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Fri Jan 21, 2011 12:42 am |
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veato
I haven't seen my friends in so long
Joined: Fri Apr 24, 2009 7:17 am Posts: 5550 Location: Nottingham
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Sooo annoyed now. Mainly at myself but partly at someone else. You see time and time again I got to the drinks machine at work and find someone has left their change behind. I always leave a little note on the machine telling them I have it. This morning though for the first time I left my change and surprise suprise it's gone without a trace. Worst bit it it's the only money I have on me today so no more drinks for me!
Not one to waste an opportunity to moan I was further annoyed today by a co-worker. He's doing the same job as me (packaging apps for Citrix) but is paid much more. He asked me to help with something today as he was stuck. Basically a users account and his own test user account were presented with different folders when using an app. I asked him to check AD for any additional security group or permissions which he's not even thought to do. That's not the annoying bit though. Then he discovered the users account had another group relating to the app assigned, surprise surprise. That's not the annoying bit though. Finally I suggested he open both users AD accounts side by side and compare them properly. As he opened one users account the window disappeared behind another. He said "oh, how do I get that back" to which I responded "press alt-tab". "Wooooow" he said "that brilliant. You're so clever".
For [LIFTED] Sake!
THAT is the annoying bit.
_________________Twitter Blogflickr
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Fri Jan 21, 2011 9:29 am |
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HeatherKay
Moderator
Joined: Thu Apr 23, 2009 6:13 pm Posts: 7262 Location: Here, but not all there.
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I'd get him to buy you drinks for the rest of the day. 
_________________My Flickr | Snaptophobic BloggageHeather Kay: modelling details that matter. "Let my windows be open to receive new ideas but let me also be strong enough not to be blown away by them." - Mahatma Gandhi.
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Fri Jan 21, 2011 9:55 am |
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timark_uk
Moderator
Joined: Thu Apr 23, 2009 6:11 pm Posts: 12143 Location: Belfast
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I'd compose an e-mail with the above message and circulate it around the building.
Mark
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Fri Jan 21, 2011 9:56 am |
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l3v1ck
What's a life?
Joined: Fri Apr 24, 2009 10:21 am Posts: 12700 Location: The Right Side of the Pennines (metaphorically & geographically)
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Now I'm back at work I have no reason to be stressed.... But I am.
I think that last nightmare trip has scarred me.
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Fri Jan 21, 2011 9:09 pm |
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EddArmitage
I haven't seen my friends in so long
Joined: Thu Apr 23, 2009 9:40 pm Posts: 5288 Location: ln -s /London ~
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Well today has, so far as I'm aware, been incident free. Unless of course it hasn't been, and people haven't realised it's my fault and thus informed me of stuff going wrong. Bring on Monday morning!
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Fri Jan 21, 2011 10:46 pm |
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phantombudgie
Doesn't have much of a life
Joined: Wed Aug 19, 2009 1:45 pm Posts: 994
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 |  |  |  | soddit112 wrote: <nerd_moment> Anyone remember the 8-bit adder I was building in a game called Minecraft that I mentioned here a few weeks ago? No? Oh well, doesn't matter  Basically I got bored a while back and decided to build some computer logic in this game, which I play quite a lot of. It's made from an in-game material called redstone, which has a binary on/off state and the ability for the state of one section of redstone to affect the state of another section, through the use of redstone torches, making it perfect for simulating the circuitry of a real computer. I've spent some time adding various things to it, such as caches for both inputs, control lines (so I dont have to run around inside it while its running, I can sit back and flick switches from a safe distance), and 2 bytes of read/writeable memory (this stuff is hard to make in-game, alright?). I'm not sure if this makes it an ALU, a CPU, or just a smart adder, but I just finished running a section of the Fibonacci sequence on it. The two numbers are passed back and forth between the two bytes on memory, the oldest one clearing while the new number is held in the cache, then written to the freshly zeroed byte, ready for the next step of the sequence. This is all done manually of course, I don't have a clock generator, ROM or anything like that hooked up (yet), so it runs as fast as I can  That's about it for now, I'm going to have a bash at modifying the input area so I can use it for giving instructions (stuff like clearing a specified byte, switching caches etc), as well as numbers. This would let me store the instructions to memory or ROM once I get that sorted out. </nerd_moment> |  |  |  |  |
You rock. No pun intended.
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Fri Jan 21, 2011 10:50 pm |
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pcernie
Legend
Joined: Sun Apr 26, 2009 12:30 pm Posts: 45931 Location: Belfast
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Ke$ha - never mind her attempts at music, even she's overproduced. There isn't really a smiley for that sort of plasticity to my knowledge...
_________________Plain English advice on everything money, purchase and service related:
http://www.moneysavingexpert.com/
Last edited by pcernie on Mon Jan 24, 2011 3:18 pm, edited 1 time in total.
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Sat Jan 22, 2011 5:23 pm |
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Paul1965
I haven't seen my friends in so long
Joined: Thu Apr 23, 2009 8:29 pm Posts: 5975
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Cool piece of modern art in London. Apparently the hand is about 4 metres high.  More here.
_________________ "I hadn't known there were so many idiots in the world until I started using the Internet." - Stanislaw Lem
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Mon Jan 24, 2011 1:52 pm |
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belchingmatt
I haven't seen my friends in so long
Joined: Fri May 15, 2009 3:16 am Posts: 6146 Location: Middle Earth
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Only a bus ride away from me. 
_________________ Dive like a fish, drink like a fish!
><(((º>`•.¸¸.•´¯`•.¸><(((º> •.¸¸.•´¯`•.¸><(((º>`•.¸¸.•´¯`•.¸><(((º>
If one is diving so close to the limits that +/- 1% will make a difference then the error has already been made.
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Mon Jan 24, 2011 1:58 pm |
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Geiseric
Doesn't have much of a life
Joined: Thu Apr 23, 2009 10:35 pm Posts: 1657 Location: Ipswich
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Thinking of cycling into work tomorrow, I haven’t done it for a couple of months now so time to get back on the saddle me thinks.
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Mon Jan 24, 2011 4:04 pm |
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brataccas
I haven't seen my friends in so long
Joined: Thu Apr 23, 2009 9:14 pm Posts: 5664 Location: Scotland
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_________________
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Mon Jan 24, 2011 4:34 pm |
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Geiseric
Doesn't have much of a life
Joined: Thu Apr 23, 2009 10:35 pm Posts: 1657 Location: Ipswich
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About an inch wider 
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Mon Jan 24, 2011 4:54 pm |
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