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Boom! New algorithm! http://www.x404.co.uk/forum/viewtopic.php?f=4&t=17250 |
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Author: | Fogmeister [ Tue Sep 18, 2012 10:17 pm ] |
Post subject: | Boom! New algorithm! |
Woop! Well tonight was productive! I wrote a new drawing algorithm for my Game of Life app! http://itunes.apple.com/gb/app/game-of- ... 39315?mt=8 The bottle-neck in the current version is how fast (or should I say slow) the drawing algorithm is when the screen is almost full and very random. I knew hat to do to fix it about 3 months ago but I didn't know how to implement what I knew to do. Well, tonight I figured it out. It takes the performance (of a full and random screen) from about 2-3 FPS to about 60 FPS ![]() Very pleased. Now there is one more feature to add before my next release! |
Author: | finlay666 [ Fri Sep 21, 2012 12:58 pm ] | |||||||||
Post subject: | Re: Boom! New algorithm! | |||||||||
As far as algorithms go I found a very elegant (although slow) system for Fibonacci calculations in C# http://paste2.org/p/2236575
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