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Games 'permit' virtual war crimes 
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Human rights groups played various games to see if any broke humanitarian laws that govern what is a war crime.
The study condemned the games for violating laws by letting players kill civilians, torture captives and wantonly destroy homes and buildings.
It said game makers should work harder to remind players about the real world limits on their actions.


http://news.bbc.co.uk/1/hi/technology/8373794.stm

Anyway, no one is going to take you to the Hague for tormenting some digital puppets.

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Mon Nov 23, 2009 12:33 pm
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paulzolo wrote:
Quote:
Human rights groups played various games to see if any broke humanitarian laws that govern what is a war crime.
The study condemned the games for violating laws by letting players kill civilians, torture captives and wantonly destroy homes and buildings.
It said game makers should work harder to remind players about the real world limits on their actions.


http://news.bbc.co.uk/1/hi/technology/8373794.stm

Anyway, no one is going to take you to the Hague for tormenting some digital puppets.


Now, I play a lot of games, mostly ones that involve shooting things. However, I don't recall any game, besides M****n W*****e 2 that permits the torture or murder of civilians or captives. The only games I can think of where it is possible to destroy buildings - Crysis, Far Cry 2 etc, you aren't destroying homes, you are destroying shelters used by the opposing force - destructable environments are quite a challenge for developers, so only the really advanced titles seem to have them...and I'm pretty sure I've played all of those.

Now, if the underlying objections are just aimed at M****n W*****e 2, then I completely agree.

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Mon Nov 23, 2009 12:50 pm
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gavomatic57 wrote:
paulzolo wrote:
Quote:
Human rights groups played various games to see if any broke humanitarian laws that govern what is a war crime.
The study condemned the games for violating laws by letting players kill civilians, torture captives and wantonly destroy homes and buildings.
It said game makers should work harder to remind players about the real world limits on their actions.


http://news.bbc.co.uk/1/hi/technology/8373794.stm

Anyway, no one is going to take you to the Hague for tormenting some digital puppets.


Now, I play a lot of games, mostly ones that involve shooting things. However, I don't recall any game, besides M****n W*****e 2 that permits the torture or murder of civilians or captives. The only games I can think of where it is possible to destroy buildings - Crysis, Far Cry 2 etc, you aren't destroying homes, you are destroying shelters used by the opposing force - destructable environments are quite a challenge for developers, so only the really advanced titles seem to have them...and I'm pretty sure I've played all of those.

Now, if the underlying objections are just aimed at M****n W*****e 2, then I completely agree.


Didnt soldier of fortune allow you to kill arab civilians but not american civilians?

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Mon Nov 23, 2009 1:00 pm
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Someone tell me why it matters that I can torture digital 'civilians'?

I like to kill half the Police force in GTA IV too. If I did that in real life I'm pretty sure that would be illegal under UK law.

The Geneva Convention is very effective in real life. No really, just ask the prisoners of Abu Ghraib. Ask the Cambodians after the Americans carpet bombed Laos and Cambodia during the Vietnam war.

Oh, wait... :?

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Mon Nov 23, 2009 1:03 pm
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It's possible to kill anyone in Fallout 3 unless their essential to a mission I created a character to kill everyone I met, did considerably better than the "good" (ie pussy) character I played first time around.

I've always thought the lack of "friendly" fire in COD was gay, sometimes squad members were so stupid they needed to be shot, not to mention I'm sure a couple were traitors, plus it keeps the others sharp.

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Mon Nov 23, 2009 6:28 pm
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LaptopAcidXperience wrote:
sometimes squad members were so stupid they needed to be shot, not to mention I'm sure a couple were traitors, plus it keeps the others sharp.


Is the AI that adaptable?

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Mon Nov 23, 2009 7:44 pm
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So that's why I have an urge to invade Poland. I did wonder.

What crap.

I think it's the crimewatch programmes and the like that are to blame. They keep making real people look like video games when they pixelate their faces. No wonder that there's so much confusion....

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Tue Nov 24, 2009 8:27 am
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paulzolo wrote:
LaptopAcidXperience wrote:
sometimes squad members were so stupid they needed to be shot, not to mention I'm sure a couple were traitors, plus it keeps the others sharp.


Is the AI that adaptable?


No, it's not, I was using my imagination.

I know you're not supposed to when you play games as it effects the subconscious programming/conditioning. Sorry, I can't help it.

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