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Games are 'services, not products'
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pcernie
Legend
Joined: Sun Apr 26, 2009 12:30 pm Posts: 45931 Location: Belfast
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 |  |  |  | Quote: Video games should not be treated as products but as "services", with a "conscious design effort" going into its every aspect from support and patching to updates, DLC and installation.
That's according to online gaming consultant Thomas Bidaux, who spoke at the Develop 2010 conference. "At the moment, the majority of games are sold as products... like a book," he said (via Shack News). But he says games are actually "consumed as services".
"The game experience goes beyond gameplay," said Bidaux, explaining the importance of the complete package from installation to post-release support and DLC. "Every component of the service needs a conscious design effort."
He pointed to Valve's Team Fortress 2 as a prime example of a good service, which the developer is still updating two years after launch with significant new features and community-driven content.
"They keep making it better and better... You would think they only promote to people who are playing the game and using the service but by having that constant presence actually it's promoting with word of mouth and sustaining the success," said Bidaux.
He touted several issues with a bad service including, in Shack's words 'bad installers, games launching external browser windows for registration, lengthy registration processes, bad localisation, single-language clients, limited payment options, insufficient chat filters and poor patching.' |  |  |  |  |
http://www.computerandvideogames.com/ar ... ?id=255827He's got a point, but I'd like to live in a world where games had QC testing before shipping, as opposed to using the customers as guinea pigs 
_________________Plain English advice on everything money, purchase and service related:
http://www.moneysavingexpert.com/
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Wed Jul 14, 2010 9:22 pm |
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Amnesia10
Legend
Joined: Fri Apr 24, 2009 2:02 am Posts: 29240 Location: Guantanamo Bay (thanks bobbdobbs)
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This sounds more like an attempt to get games to be regarded as a service so that they can justify a subscription service. That would appear to be the long term objective because it deals with piracy and preowned markets at the same time.
_________________Do concentrate, 007... "You are gifted. Mine is bordering on seven seconds." https://www.dropbox.com/referrals/NTg5MzczNTkhttp://astore.amazon.co.uk/wwwx404couk-21
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Wed Jul 14, 2010 10:45 pm |
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l3v1ck
What's a life?
Joined: Fri Apr 24, 2009 10:21 am Posts: 12700 Location: The Right Side of the Pennines (metaphorically & geographically)
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No, they're products that just aren't quite finished yet when you buy them. Hence the need for patches.
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Thu Jul 15, 2010 5:13 am |
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Amnesia10
Legend
Joined: Fri Apr 24, 2009 2:02 am Posts: 29240 Location: Guantanamo Bay (thanks bobbdobbs)
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Exactly. I do not always check for games patches so it needs to work from day one.
_________________Do concentrate, 007... "You are gifted. Mine is bordering on seven seconds." https://www.dropbox.com/referrals/NTg5MzczNTkhttp://astore.amazon.co.uk/wwwx404couk-21
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Thu Jul 15, 2010 8:40 am |
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paulzolo
What's a life?
Joined: Thu Apr 23, 2009 6:27 pm Posts: 12251
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 |  |  |  | pcernie wrote:  |  |  |  | Quote: Video games should not be treated as products but as "services", with a "conscious design effort" going into its every aspect from support and patching to updates, DLC and installation.
That's according to online gaming consultant Thomas Bidaux, who spoke at the Develop 2010 conference. "At the moment, the majority of games are sold as products... like a book," he said (via Shack News). But he says games are actually "consumed as services".
"The game experience goes beyond gameplay," said Bidaux, explaining the importance of the complete package from installation to post-release support and DLC. "Every component of the service needs a conscious design effort."
He pointed to Valve's Team Fortress 2 as a prime example of a good service, which the developer is still updating two years after launch with significant new features and community-driven content.
"They keep making it better and better... You would think they only promote to people who are playing the game and using the service but by having that constant presence actually it's promoting with word of mouth and sustaining the success," said Bidaux.
He touted several issues with a bad service including, in Shack's words 'bad installers, games launching external browser windows for registration, lengthy registration processes, bad localisation, single-language clients, limited payment options, insufficient chat filters and poor patching.' |  |  |  |  |
http://www.computerandvideogames.com/ar ... ?id=255827He's got a point, but I'd like to live in a world where games had QC testing before shipping, as opposed to using the customers as guinea pigs  |  |  |  |  |
I think the above can be applied to any kind of software, not just games.
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Thu Jul 15, 2010 9:49 am |
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pcernie
Legend
Joined: Sun Apr 26, 2009 12:30 pm Posts: 45931 Location: Belfast
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^ +1
_________________Plain English advice on everything money, purchase and service related:
http://www.moneysavingexpert.com/
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Thu Jul 15, 2010 4:48 pm |
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Linux_User
I haven't seen my friends in so long
Joined: Tue May 05, 2009 3:29 pm Posts: 7173
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Of course such a classification would be of enormous benefit to the games industry - consumers have far less rights with regard to services than they have with regard to products.
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Thu Jul 15, 2010 6:34 pm |
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Amnesia10
Legend
Joined: Fri Apr 24, 2009 2:02 am Posts: 29240 Location: Guantanamo Bay (thanks bobbdobbs)
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I doubt that the consumer will accept that change in rights. It could kill off many games. People will not be interested in paying a regular fee just to play a game.
_________________Do concentrate, 007... "You are gifted. Mine is bordering on seven seconds." https://www.dropbox.com/referrals/NTg5MzczNTkhttp://astore.amazon.co.uk/wwwx404couk-21
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Thu Jul 15, 2010 7:58 pm |
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pcernie
Legend
Joined: Sun Apr 26, 2009 12:30 pm Posts: 45931 Location: Belfast
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+1, and loving the avatar 
_________________Plain English advice on everything money, purchase and service related:
http://www.moneysavingexpert.com/
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Thu Jul 15, 2010 8:16 pm |
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