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Rare: Kinect removes 'scariness' of controllers 
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Legend

Joined: Sun Apr 26, 2009 12:30 pm
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http://www.computerandvideogames.com/ar ... ?id=255838

He's got something of a point IME (I've started to forget what buttons do from day to day :oops: ), especially since games these days are often a lot more fast paced than they used to be.

However, this is just more spin designed to avoid the fact that Kinect games could be altogether too simplistic, and the motion controls themselves could be a bit confusing to figure out, depending on the games/person's general gaming ability.

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Fri Jul 16, 2010 10:36 am
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I haven't seen my friends in so long
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Peter Molyneux presented Kinect and Milo at Ted yesterday and it was reportedly an amazing presentation with a volunteer giving Milo tasks which he then performed and it cheered him up.

I have yet to see any video of it though :(

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Fri Jul 16, 2010 11:04 am
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Legend

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Fogmeister wrote:
Peter Molyneux presented Kinect and Milo at Ted yesterday and it was reportedly an amazing presentation with a volunteer giving Milo tasks which he then performed and it cheered him up.

I have yet to see any video of it though :(


Is this it (1.50 mark, sound seems low though)?:

http://www.youtube.com/watch?v=iu9ZDpcMD_o

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Fri Jul 16, 2010 11:24 am
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I play on my consoles so that I can sit down after work in my ugly (but oh so comfy) armchair, put my feet up and listen to my music. The second a console demands I need be physically active beyond finger dexterity, the second I'll stop playing.


Fri Jul 16, 2010 1:01 pm
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