http://www.acornelectron.co.uk/eug/67/a-elit.html wrote: Acorn, however, was not completely happy with every single design feature. Incredibly, Elite was an even more extensive game back in 1983. The eight galaxies which became standard on all versions originally numbered two to the power of 48 - literally hundreds of thousands of billions. "Ridiculous numbers of galaxies," reflects Braben. Speaking about the decision to drastically curtail the Elite universe, Braben remains philosophical. "I like the idea that you're in a Douglas Adams-type universe - an insignificant dot on an insignificant dot feeling - but you don't want too much of that sort of thing. |