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$400 price point for next-gen systems suggested 
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Legend
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cloaked_wolf wrote:
3. Stick as many cameras and microphones as you want - I will be duct taping them shut because you just know someone will develop a hack to access it.

+1

Though with what I have been hearing about the block on pre owned games I will not be even at risk because I will not buy the console.

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Sat Feb 09, 2013 4:45 am
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Kinect mandatory on next-gen Xbox, other rumours

http://www.computerandvideogames.com/39 ... ms-report/

Certainly like the sound of playing during installation, but Kinect built-in when they've just made a small fortune on the peripheral and it will only add to the cost of the machine? :?

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Mon Feb 11, 2013 11:51 pm
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I guess if every unit sold has Kinect then developers are more likely to develop for it, so you might get some decent implementations.

It will also be cheaper to mass produce and include on the main boards than it would be to sell separately, in the same way that adding a cheap camera to a phone costs much less than buying them separately.

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Tue Feb 12, 2013 12:07 am
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The economies of scale must be huge.


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Tue Feb 12, 2013 1:21 am
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Next-gen: EA hints at phone/tablet integration, backwards-compatibility 'unlikely'

http://www.computerandvideogames.com/39 ... -unlikely/

I'm not expecting hardware BC for PS3 discs, but I'm not sure you couldn't make a service available for those who can prove ownership of the discs (it might even make money Sony if you price it right, tie it into Plus?)... and is there any potential for 360 BC since the chip wasn't custom IIRC?

I don't give a stuff about using my tablet or phone with games, and developers are generally taking the piss as it is...

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Tue Feb 12, 2013 11:17 pm
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"An important thing to remember is that next-gen consoles will most likely not be backwards compatible," he said, discussing the transition of EA's anual sports games to the new platforms. "And if you [play] multiplayer on a game, you'll most likely not be able to play with someone on a different generation," he added.

Hinting at a potential late 2013 release for the new consoles, which EA is referring to as 'gen-four', Jorgensen went on to say, "If you're a FIFA player and, and the soccer season's starting in August, and all your friends are playing FIFA, you're going to want to be on the same box that they're on. So if they all go out and buy a gen-four box if it comes out at Christmas, then you'll most likely do it. If they all hold on and continue to play on third-generation, you'll probably not see that box purchase until after the soccer season's over."

That could work against them. People might wait till there are sufficient numbers of games and other friends with the machines before they take the plunge. I would hold off until there were at least a few games for me to consider buying one. The advantage of backward compatibility is that it means that people have no risks in getting the new console. By eliminating that option the risks are greater for the customer.

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Tue Feb 12, 2013 11:59 pm
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GameStop Says 60% Of Surveyed Gamers Wouldn’t Buy A Console If It Blocks Used Games

http://www.vg247.com/2013/02/12/gamesto ... sed-games/

Biased :lol: , but I could believe it would have quite the impact on new game sales.

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Wed Feb 13, 2013 12:28 am
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pcernie wrote:
GameStop Says 60% Of Surveyed Gamers Wouldn’t Buy A Console If It Blocks Used Games

http://www.vg247.com/2013/02/12/gamesto ... sed-games/

Biased :lol: , but I could believe it would have quite the impact on new game sales.

It might be biased but do you disagree with its conclusions? I certainly would not buy a console that blocks second hand games. I can't be alone in holding that view. Add in the suggestion that they will not even have backward compatibility then this looks like a suicide note for the industry.

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Wed Feb 13, 2013 10:43 am
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I may be an abberation, but I've never bought a second hand game in my life and I very rarely trade games in. As such, whether a console blocks second hand games is utterly irrelevant to me. I'm slightly bothered about the lack of backward compatibility, although I kind of did expect it not to happen.

Jon


Wed Feb 13, 2013 11:16 am
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jonbwfc wrote:
I may be an abberation, but I've never bought a second hand game in my life and I very rarely trade games in. As such, whether a console blocks second hand games is utterly irrelevant to me. I'm slightly bothered about the lack of backward compatibility, although I kind of did expect it not to happen.

Jon

I get many of my games second hand but a few I get new. Like you I do not trade them in. They could always stick in an emulator chip to emulate the older console and it does not need to cost that much.

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Wed Feb 13, 2013 1:16 pm
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Amnesia10 wrote:
They could always stick in an emulator chip to emulate the older console and it does not need to cost that much.

I think they'd struggle to get an entire Xbox 360 on a chip, at any price. If you could, then we'd have far more powerful cheap laptops than you can buy now. The Xbox is no slouch, even by today's standards.

Nintendo did it cheaply with the original NES but that really was rather simpler (a few thousand transistors compared the the 100 million in an Xbox). The hardware PS1 emulator on the original PS2 added a lot to the initial cost, and was removed from later versions.

Most likely is they might be able to emulate fairly efficiently, but that depends on details of the hardware abstraction layer about which I know nothing.

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Wed Feb 13, 2013 2:39 pm
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JJW009 wrote:
Amnesia10 wrote:
They could always stick in an emulator chip to emulate the older console and it does not need to cost that much.

I think they'd struggle to get an entire Xbox 360 on a chip, at any price. If you could, then we'd have far more powerful cheap laptops than you can buy now. The Xbox is no slouch, even by today's standards.
Nintendo did it cheaply with the original NES but that really was rather simpler (a few thousand transistors compared the the 100 million in an Xbox). The hardware PS1 emulator on the original PS2 added a lot to the initial cost, and was removed from later versions.

Ditto the hardware emulation of PS2 that was removed after the first generation of PS3 hardware (the second generation had a software emulation system built in, the later ones dropped emulation altogether).

I wouldn't count on any of the next generation consoles being able to play this generation's games.


Wed Feb 13, 2013 3:27 pm
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JJW009 wrote:
Amnesia10 wrote:
They could always stick in an emulator chip to emulate the older console and it does not need to cost that much.

I think they'd struggle to get an entire Xbox 360 on a chip, at any price. If you could, then we'd have far more powerful cheap laptops than you can buy now. The Xbox is no slouch, even by today's standards.

Nintendo did it cheaply with the original NES but that really was rather simpler (a few thousand transistors compared the the 100 million in an Xbox). The hardware PS1 emulator on the original PS2 added a lot to the initial cost, and was removed from later versions.

Most likely is they might be able to emulate fairly efficiently, but that depends on details of the hardware abstraction layer about which I know nothing.

I was thinking along the same lines as the PS2 chip that was in the japanese versions of the PS3. It cost about $5 and was on the motherboard along side the other components of the PS3. It handled all the processing for a PS2 game so no need for extra power supply etc.

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Wed Feb 13, 2013 3:56 pm
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jonbwfc wrote:
I may be an abberation, but I've never bought a second hand game in my life and I very rarely trade games in. As such, whether a console blocks second hand games is utterly irrelevant to me. I'm slightly bothered about the lack of backward compatibility, although I kind of did expect it not to happen.

Jon


I love second hand games and trading/selling. It's not like I can't afford to buy games new; I have enough disposable income to buy a few games a month if they actually released that many worth having!

And some games just aren't worth any more than a fiver :lol:

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Wed Feb 13, 2013 8:37 pm
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More PS4 controller rumours emerge

http://www.computerandvideogames.com/39 ... rs-emerge/

Sounds a better proposal, though I'd be curious as to where they'd fit the Start/Select buttons in with the screen. Which is probably unnecessary and costly anyway...

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Wed Feb 13, 2013 8:43 pm
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