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Are video games too easy now?
Are video games too easy now?
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Fogmeister
I haven't seen my friends in so long
Joined: Thu Apr 23, 2009 7:35 pm Posts: 6580 Location: Getting there
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I remember that bit (wasn't that Halo 2?). Anyway, I played legendary coop with my housemate and we managed to finish it but the flood were fracking annoying!
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Thu May 27, 2010 2:11 pm |
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tombolt
Spends far too much time on here
Joined: Fri Apr 24, 2009 8:38 am Posts: 2967 Location: Dorchester, Dorset
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I was going to say that they've got harder, but I think I've just got less patient and have less time on my hands. I've actually gone off games now. When I was a kid, I used to plug away until I cracked it, now if I don't do it in three goes the game goes back on the shelf. It's a shame, but means I've not actually particularly enjoyed any games on my PS3 and now barely use it.
I suspect when I finally get an HD telly, It'll spark a mild bout of interest for a few months, but really I can't seem to find any games I like any more.
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Thu May 27, 2010 2:33 pm |
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paulzolo
What's a life?
Joined: Thu Apr 23, 2009 6:27 pm Posts: 12251
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There are different kinds of games. I do like a good story, but you know that the game has had a number of possible paths plotted. I also know that there are key moments that you have to get to, because someone spent a lot of time pre-rendering a cut scene. Part of me likes this - another part of me feels cheated as despite getting through a level in a certain fashion, you always end up with the same cut scene. Games just aren’t intelligent enough to generate a cut scene based on previous performance. I am not sure if there is a game yet that reorganises itself completely based on play. By this, I mean that the entire end of the game is undetermined by the programmer - it just happens. At the moment, games are basically electronic Steve Jackson books.
I guess this is where the online elements can help - you get to play against other human beings, and the end result may be very different because of this, but it’s online play, and I’ve never come across anyone worse than me - I wonder where these people find the time to get that good. So I tend not to bother.
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Thu May 27, 2010 3:12 pm |
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Fogmeister
I haven't seen my friends in so long
Joined: Thu Apr 23, 2009 7:35 pm Posts: 6580 Location: Getting there
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I agree with this. However, I think there is a game that is completely undetermined by the programmer in terms of outcomes, plots, uses of items, etc... That game is Little Big Planet. I've never played it apart from on a store demo but it is the only game where the user content has taken the game beyond the imagination of the programmers who wrote it. In fact I would say that it's closer to being a game design language game rather than an actual game. i.e. the true game is making up your own levels, your own contraptions, your own devices, etc... the secondary part of the game is then playing what you have created.
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Thu May 27, 2010 3:45 pm |
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Amnesia10
Legend
Joined: Fri Apr 24, 2009 2:02 am Posts: 29240 Location: Guantanamo Bay (thanks bobbdobbs)
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I go for strategy games which are not so dependant on accurate shooting like the FPS, and rely on dexterity like some others.
_________________Do concentrate, 007... "You are gifted. Mine is bordering on seven seconds." https://www.dropbox.com/referrals/NTg5MzczNTkhttp://astore.amazon.co.uk/wwwx404couk-21
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Thu May 27, 2010 5:04 pm |
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pcernie
Legend
Joined: Sun Apr 26, 2009 12:30 pm Posts: 45931 Location: Belfast
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I'm currently playing the AvP Marine missions on Normal (  ) - there's times where the game encourages you to run instead of fighting Pushing and holding the L3 button/stick to run is pish, but it would help if my reactions were quicker of course And to give you an idea, the Aliens currently aren't looking to kill the survivors... 
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Sat May 29, 2010 1:51 pm |
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